Dagger

A cinematic adaptation of Shakespeare’s Macbeth soliloquy in a fully realized virtual world.

The mission

Dagger is an adaptation of the famous dagger soliloquy from William Shakespeare’s Macbeth, directed and performed by Francis Ghersci, and created using Unreal Engine 5 with custom Metahumans. Designed to bridge the worlds of film, video games, and mixed reality, the project was developed as part of an internal initiative to build a true transmedia pipeline—allowing content to transition seamlessly from linear storytelling to interactive and immersive formats.

I was responsible for environment lighting, clothing design, fire effects, asset placement, and building the entire virtual environment from the ground up. The result is a highly realistic, atmospheric cinematic piece that merges theatrical performance with cutting-edge real-time technology.

🎥 Watch the full film: YouTube Link

Client
  • Stargate Studios Malta
Date
  • 2024
Contact

Let's work together!

Let’s bring your ideas to life – drop me a message.

Let’s Talk About Your Project

Have a mural, custom shoe idea, or creative campaign? I’d love to hear about it.

Let’s Talk About Your Idea

From sketches to full-scale artwork, I can bring your concept to life.

Let’s Talk About Your Content

Need eye-catching visuals for your brand, event, or social? Let’s make it stand out.

Contact